[1370] Worlds that use cameras to do special tricks are broken in Unity 2022
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Ronsterwars
I noticed my friends world Morph your friends (https://vrchat.com/home/world/wrld_0d32dced-444b-4adf-9730-bf3da8c69db3) is very broken in VR. In Desktop it works fine.
Here is a video showing the problem in VR: : https://youtu.be/CHJLN1DKKJA
After talking with him he mentioned, that he tested this world with the first Unity 2022 beta and back then it worked fine.
Here is a comment from him what may cause this issue:"to be more specific about what is maybe broken, you can have cameras that are STACKED on top of the main camera by setting the DEPTH parameter, to have them render stuff directly in the user's screen. you can do various COOL tricks if you get those cameras to somewhat match the user's head movements, however for that to work in VR you need to match the IPD and do some wacky transformations, and that part seems to be broken.
In desktop it's a lot easier since you can just copy position and rotation of the head to the camera and it looks correct"
I tested then some more camera worlds and found out that Μerlin's Camera Test world (https://vrchat.com/home/world/wrld_91805f98-fd56-497a-bf7e-772e434efb84) is also broken. The features portals, world miniature, avatar pedestal and rotation mirror don't work any more / break my view and make my avatar disappear.
There are maybe even more worlds, that use cameras in a similar way. But those two are the only ones I found so far that are broken.
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StormRel
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