After the most recent VRChat update, it appears Udon Behaviors can no longer sync correctly (no events or synced variables) between PC and Quest in certain worlds.
Any players on the same platform as the master work fine, but any players on another platform do not.
Before the most recent VRChat update, everything worked fine and as intended. After VRChat updated is when these issues were first noticed.
Currently, I've only noticed these issues in Keep Running (wrld_987b7998-9e1f-4ac2-b428-718e20f78060), but I wouldn't be shocked if other worlds are experiencing this too.
In Keep Running specifically, the highest Udon (The Enemy itself) in the hierarchy appears to sync fine across platforms, but all others do not. I attempted to regenerate the network IDs using VRChat Network ID Utility and re-upload, but the issue persisted.