[1222] InputField keyboard doesn't respect ReadOnly
complete
PhaxeNor
When using a input field with ReadOnly checked, the input keyboard doesn't respect that and overwrites the text.
Expected Behaviour
ReadOnly text will stay and keyboard won't update it (maybe a notification/error message)
Current Behaviour
Entering text from the input keyboard will override the text on a readonly field.
Steps to reproduce
- Set up a Input Field with ReadOnly checked
- Upload and go to that world
- Click the input field and type your text
- See text being overwritten with the keyboard input.
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Phasedragon
updated the status to
complete
Fixed at some point in the last year
Phasedragon
updated the status to
needs more information
Unable to reproduce. Read-only inputfields seem to be behaving just fine, not allowing you to change the contents whatsoever. https://imgur.com/a/HyUxEJb
Could you please provide more details on how you reproduced this such as a world ID, the platform used, and a video?
PhaxeNor
Phasedragon: It's a year old canny, probably fixed at some point without being mentioned in any patch notes. Might as well close it for being old 😅
Phasedragon
PhaxeNor: Ah yeah, that makes sense. And that's why I already had a test case for this set up.
Scout - VRChat Head of Quality Assurance
updated the status to
tracked
MisutaaAsriel
Based on this, it almost seems if they got their wires crossed and made Read-Only input fields
write only
.From my understanding of Unity, the VRChat keyboard is a custom solution that writes to the Text component, rather than sending actual key input, so they are not limited by Read Only themselves; it's up to them to read the property and adjust accordingly.
Current behavior prevents read but allows write, lmao.