Occasionally, when using 1053, other players have jerky movement, as if their movements aren't being interpolated. This affects individual users, and only after spending some time (tens of minutes) in the same instance.
Thus far, due in part to how it takes quite some time to repro, I've only reproed this with live users; while it's possible that this is a live incompatibility, given that this only affects a subset of users in the instance - and appears to be a lack of interpolation rather than problems with the IK data being received - it may be a bug in the beta itself.
Sample video showing this behaviour: https://www.youtube.com/watch?v=06goAXvf-Kc