Physbone colliders randomly not working
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lackofbindings
Ever since somewhere around 1711 physbone colliders sometimes fail to work until the physbone is toggled off and back on. Toggling the collider does not fix it. It affects randomly locally to the viewer. It is not dependent on whether you are the wearer or not. This is most obvious on floor colliders for tails, but can break other avatar systems that depend on physbone colliders.
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lackofbindings
This avatar is a good example: avtr_efc7e282-5900-4909-8440-ae27c721757e , the tail often is just pointing straight down through the floor collider, though if you reload it a few times, the tail will rest on the floor collider as normal. The floor collider for the tail used to work reliably for years (since 2023).
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