Make only currently uploaded Android avatar change the texture compression to ASTC
Fuuujin
Currently, when you click the "fix" button next to the ASTC texture compression note when building for Android in the SDK, it seems to do something with all the textures in the whole project (you can see it in the progress bar).
This can take a long time in bigger projects. Can it be done so only the textures attached to the avatar being currently built change ? It would drastically lower the time spent on this.
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