[FEEDBACK] Support AnimatorOverrideController to AnimationLayers
gatosyocora
In case of changing the AnimationClip of AnimatorController which makes the same transition and using it in some avatars, we have to change the AnimationClip of AnimatorController for each avatar.
This problem is solved in the same way as in Avatars 2.0 and only limited animation Clip by Animation Override Controller will solve.
In current version, looks like not running AnimationOverrideController set to animationLayers in vrc_avatardescriptor.
Please support AnimatorOverrideController.
environment
* vrcsDK-avatar-2020.07.09.15.19_public.unityPackage
* Build 94301
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If you want to change an AnimatorController with the same transition to use it with several avatars by changing the AnimationClip, you need to create an AnimatorController just for that.
This problem is solved by replacing only the AnimationClip with the AnimationOverrideController like Avatars 2.0.
Currently, even if animationOverrideController is set to animationLayers in vrc_avatardescriptor, it doesn't seem to work in VRChat.
We ask that you support this.
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gatosyocora
In current version, It's not supported AnimatorOverrideController.
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AnimatorOverrideController didn't seem to be supported in the current version
zaCade
This already works, happend to have tried it.
gatosyocora
zaCade: Is it FX? I tried FX only.
zaCade
gatosyocora: All Layers work, just cant upload if you put one on gesture layer, since the SDK breaks. But it does work, already submitted a bug report about the sdk break.