[Feedback] Required to hold gestures on Vive wands
complete
Zenithval
The old system allowed you to touch a direction on the touchpad to select an emote and after you stopped touching it wouldn't reset back to neutral.
Now it resets back to neutral when you're not holding it. Is this an intentional change?
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Tupper - VRChat Head of Community
complete
Actually, no, we implemented this, but also, RIP wand
Tupper - VRChat Head of Community
closed
Closed due to age and deprecation of Vive Wand hardware.
SoggyBurrito
Zenithval
In VRChat with Vive wands gestures will only stay if you have "Vive Advanced Controls" which is in the "settings" menu, under "other options" ticked off.
If you have it on, that is the cause of the gestures letting go. Should be the exact same setting in Avatar 3.
I suggest leaving this on until you do long animations and what not, pressing the Vive pad down will cause it to wear out sooner.
Zenithval
SoggyBurrito: Sadly that's not the case here. It's actually bugged at the moment because I don't have Vive advanced controls on.
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SoggyBurrito: I would also like to bring forward an issue, a regression in lost functionality. After av3 update while using vive advanced controls you can no longer hold gestures and move/turn at same time.
Before av3 update players were able to "while advanced controls" are active to activate a gesture and temporarily bind it to a trigger button thus allowing movement and turning while said gesture is active.
As it stands now, you can still hold gestures via this method but moving or turning prevents all gestures for that hand depending on the controller.
Ruuubick - Designer
in progress
ZenithVal
Ruuubick - Designer: Should mark this as complete; it's now implemented on live.