[FEEDBACK] Idle/standing animation changes
Waai!
The new idle/standing animation generally looks less natural and seems to affect the way the rest of the standing animations look as well. In my quest to restore it to the pre-3.0 animation, I discovered that I also cannot seem to replace the idle animation, period.
It has also been retroactively applied to 2.0 avatars, changing their general feel in an undesirable way. The animations and feel of using older 2.0 avatars should be preserved as much as possible, and for the most part this seems to be the case at least for crouching and prone.
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Tupper - VRChat Head of Community
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Digi The Robot
oh my god, finally someone gets it.
bless you for this post.
edit: i realize this post has been in progress for 2 years. pain.
VickyBeaver
any chance we could get rid of the leg spreading for av2 idle animations so please? smoothing out the leg spreading made it even worse then before and honestly I would really like to return to my idle animation so that my hands a naturally posed nicer with out my legs randomly spreading.
Digi The Robot
VickyBeaver: this is because at some point they forced legs to stop following custom idle animations (not sure why) and they've looked cursed ever since. I brought it to their attention before but they said they wont reverse it because "they're done with 2.0"
KuNing
Please, I want the original default Locomotion animation. Now 3.0's Locomotion animation is so weird!
Ruuubick - Designer
in progress