Can we get a bool to determine if the animator currently running is on the local mirror clone? There's a couple of niche use cases where I'd like to do have an animation do something different on the local mirror clone versus the main avatar.
For example, on an avatar anything that has rigidbody physics will locally spasm and fly around. The main avatar and mirror clone can collide with each other, thus the mirror clone version of the rigidbody is constantly colliding with the main avatar's causing it to freak out. This can be solved by animating off the colliders on the mirror copy, which we could do if there was a parameter that indicates if the animator is running on the mirror copy.
This is a rather complex example, but I'm sure there are other use cases where you might want the mirror clone to behave differently than the main avatar.