A few friends of mine are having issues where if they are in 2.0 Avatars they have no issues but once they switch to Avatar 3.0 they get micro stutters on certain surfaces. Under Debug the grounded parameter flickers between true/false randomly and sporadically. If they switch back to 2.0 it continues which is odd. Which means switching to 3.0 causes the issue to exist but doesn't go away once they switch back. This happens regardless of which 3.0 avatar they use but doesn't effect everyone. Happens when in VR in and out of FBT. But not Desktop from what we can see. This happens regardless of the world and happens more when on slopes.