[BUG] Float on a radial open on wrong value remotely
available in future release
Franada
When opening a radial menu, the animation visually play from 0 to 100 lightning fast, then settle at the value set prior the opening or not. Instead of being at the normalize value set locally.
Those issue only occur remotely. No difference when using a single state or a blend tree.
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orels
available in future release
Fuuujin
orels No way
TheVoid
Fuuujin No way indeed! omg!
Honzackcz
wow
Laxy
orels its been 84 years...
Kyoro_52
Thank you!! Been waiting for this forever!
ViridianLilli
Huge!
narazaka
seriously!?
Shaun
orels I don't know why this bug took FOUR YEARS to fix, but hey, awesome that it's finally been dealt with! lmao
Kyoro_52
If you select an item again when the parameter is 0.01 or higher in a RadialPuppet type item, it seems to be treated as 1.00 for about 0.5 seconds by everyone around you except yourself.
This does not occur when the parameter is 0, nor does the bug occur for myself.
The bug only occurs when the item is re-selected at 0.01 or above and to people around you other than yourself. We understand that you are busy, but please fix this.
Shr00m
Please look into this guys!
TheVoid
2025 and this issue still persists. "Tracked" since 2021 and never looked at again.. someone please..
Shaun
Still an issue three years later...
Patroll
Many people use avatar scaling and this is the problem that makes them giant for a split second. It looks really bad
Franada
Patroll: Not an issue with GogoLoco since the value only update remotely after the radial is close.
Patroll
Franada: Ooh, this is the first useful usage of a opened/closed menu parameter I've heard of, lol
Franada
It will do the same by opening the expression menu with a radial still open.
Jar
Oh I get this too! I have a color change wheel just like that gif, and a brightness slider that I have to be careful opening because my friends get flashbanged when I open it even if it's at zero.
Mal'oo
Still
broken. Groom your backlog. <3DrSakuuCuddles
Still an issue in build 1249.
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