Add Controller Haptic Feedback as a State Behavior for Animators
RuneFox237
Had a thought that this might be useful for avatar/asset creators to add more feedback for actions that the local user of the avatar does.
The idea is to give us a component that can activate the rumble on our controllers when a state is entered.
Maybe make it so that it can have multiple rumble options like:
- Pulse once on state enter
- Rumble at a specific strength while in state
- Rumble at a strength specified by a float parameter
Some potential settings on the behavior could be:
- Toggles for Left/Right Controller/or Both at the same time
- Global parameter that if set to false will disable haptics
Some examples for ways this could be used:
- Haptic feedback pulses when firing a gun on an avatar
- Haptic feedback pulse when two users with swords have them collide with each other
- Haptic feedback pulse when user puts their hand inside a contact for grabbing an object on their avatar.
- Haptic feedback rumble that increases in strength when stretching a physbone. An example of which might be pulling back on the string of a bow.
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tailsl0l
for sure this could be interesting for desktop mode feedback