"Op Division" of int node crashes VRChat.exe when the divisor is zero.
However, when running in Unity editor it only stops the UdonBehaviour with appropriate error message.
--- The head of crash report error.log (local testing and published world case)
VRChat by VRChat [version: Unity 2018.4.20f1_008688490035]
GameAssembly.dll caused an Integer Divide by Zero (0xc0000094)
in module GameAssembly.dll at 0033:2102cb7d.
-- The message appears in Unity editor console (running in Unity editor case)
[UdonBehaviour] An exception occurred during Udon execution, this UdonBehaviour will be halted.
VRC.Udon.VM.UdonVMException: The VM encountered an error!
Exception Message:
An exception occurred during EXTERN to 'SystemInt32.__op_Division__SystemInt32_SystemInt32__SystemInt32'.
Parameter Addresses: 0x00000001, 0x00000002, 0x00000000
Attempted to divide by zero.