The Instantiate Node will create a Clone per transform edit that occurs on a spawned object. This is a problem once you need to make multiple transform edits on created objects.

Some complex system like this, which is dissecting Text data and applying all the necessary updates too the spawned object, can create upwards of 7 Unnecessary Clones. This scales drastically when this is only one out of roughly 400 spawns this system will have to eventually handle. Leaving me with at most, a theoretical 2800 extra objects those 400 would produce. All of which are doing nothing.

This demo(gyazo links) alone is 2 cycles of such system, from a Demo Chart which has only 27 notes in it.