Udon Behaviour on Cameras causes the Camera to stop functioning correctly
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SDK3: 2019.12.21.16.01
UDON: 2019.12.21.15.54
Happened on two seperate cases . Not sure if this is exactly the problem/cause but there is definitely something going on with UdonBehaviour on Cameras.
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EvolvedAnt
I think this is the same issue I experienced. When I put udon on a camera, upon Play mode, the Game view is just a black screen. I understand that we aren't supposed to be able to interact with the players camera, however not every camera in our scene is the player camera. The work around is to make the camera a child of a empty gameobject, and put your code on the empty gameobject instead.