• Nome del pacchetto VRCSDK que ha importado.
VRCSDK3-2020.03.21.12.04
  • Nome del pacchetto Udon SDK che ha importato.
UDONSDK-2020.03.21.12.24
  • Version/Build of VRChat you're using to test, if necessary.
Latest open beta. (906)
  • A general description of the bug you're encountering.
Attempting to send a long string, like “Trip, Bond, Diamond, Cap, Copper, Canada, Ray, Circle, Centaur, Deck, Dwarf, Wind, Arm, Seal, Pipe, Pyramid, Nail, Amazon, Queen, Theater, Screen, Jupiter, Dress, Game, Whale,” over the network via synced vars will return the following error:
2020.03.21 21:33:39 Error - [FlatBufferNetworkSerializer] Caught ArgumentOutOfRangeException: Non-negative number required.
Parameter name: count
<00000000000000000000000000000000>at System.Text.UTF8Encoding.GetString (System.Byte [] bytes, System.Int32 index, System.Int32 count) [0x00000] in:0
<00000000000000000000000000000000>at (System.Int32), System.Int32 (System.Int32), System.Int32 (System.Int32)) [0x00000] in:0
<00000000000000000000000000000000>at vrc.networking.udonsync.Udonsync.Udonsync.It's a good idea for you to read more about the game. In the meantime, I would like to take a look at the same time, System.Int32, I would like to take a look at the same time, System.Int32, I would like to say, “I will not be able to read it.” [0x00000] in:0
<00000000000000000000000000000000>at vrc.networking.udonsync.Udonsync.Udonsync.It's a good idea for you to read more about the game. In the meantime, I would like to take a look at the same time, System.Int32, I would like to take a look at the same time, System.Int32, I would like to say, “I will not be able to read it.” [0x00000] in:0
<00000000000000000000000000000000>at vrc.networking.FlatbufferNetworkSerializer.Exitgames.client.photon.eventData Exitgames.client.photon.eventData Exitgames.client.photon.eventdata) [0x00000] in:0
<00000000000000000000000000000000>at NetworkManager.Exitgames.client.photon.eventData Exitgames.client.photon.eventdata) [0x00000] in:0
<00000000000000000000000000000000>at UnityEngine.AudioClip+PCMReaderCallback.Invoke (System.Single [] data) [0x00000] in:0
<00000000000000000000000000000000>at .onEvent (exitgames.client.photon.eventdata) [0x00000] in:0
<00000000000000000000000000000000>at .onEvent (exitgames.client.photon.eventdata) [0x00000] in:0
<00000000000000000000000000000000>at ExitGames.Client.Photon.PeerBase.DeserializeMessageAndCallback (ExitGames.Client.Photon.StreamBuffer stream) [0x00000] in:0
<00000000000000000000000000000000>at exitGames.client.photon.enetpeer.dispatchInComingCommands () [0x00000] in:0
<00000000000000000000000000000000>at exitGames.Client.Photon.PhotonPeer.dispatchInComingCommands () [0x00000] in:0
<00000000000000000000000000000000>at DispatchinComingCommands () [0x00000] in:0
<00000000000000000000000000000000>at photon.pun.photonhandler.fixedUpdate () [0x00000] in:0
Sending a shorter string, like “Trip, Bond, Diamond, Cap, Copper,” works without issue on the same world.
  • A step-by-step guide on how to replicate the bug.
Will get this if needed.
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Questo può essere un limitazione di sintonizzazione di stringhe - se è una limitazione di hardware, può avere un errore per consentire che il stringa è molto lungo per inviare?
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