Public material arrays do not preserve their contents
complete
Takayama
SDK: VRCSDK3-2019.12.14.17.08
UDON: UDONSDK-2019.12.17.12.55_Public
When you create a public Material[] variable and set the material values in the inspector, then click the Play button, the size is reset back to 1 and the material values are gone.
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CubedParadox
complete
Takayama
After the VRCSDK3-2019.12.18.15.52 and UDONSDK-2019.12.18.17.03_Public update, this seems to be fixed and no longer a problem