Clicking the checkbox on GetComponentInChildren broke the Udon graph editor
closed
bd_
I tried clicking on the 't' checkbox on Component.GetComponentInChildren(Type). The graph went blank, and the console spammed errors - which I can't copypaste because, subsequently, when opening a new graph, I'm stuck with a green noodle from nowhere, and the console spamming null reference errors preventing me from scrolling up.
I've uploaded the project at https://www.dropbox.com/s/sojh8pammr1nafm/udonsandbox-brokencheckbox.7z?dl=0 - the initially broken graph is the "Shuffle udon program graph" asset.
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Momo the Monster
closed
I know this is an old one, but the graph is not broken when importing it into the latest upgrade to the Udon Graph: https://vrchat.com/home/download
bd_
After restarting in 14f1 the graph is back, and there's no "t" checkbox anymore on the graph node in question... possibly a unity version issue.
bd_
Note that this was on 13f1. I'll try to repro with 14f1 now that I have it installed.