With 4+ point tracking use hip instead of the head as the source of player's collider
ShingenPizza
I think we all had a couple of times where we, for example:
- Leaned over a friend laying on a couch to touch them, just to be raised 50cm upwards by the furniture's collider.
- Leaned over an edge of something to see what's down there, just to fall down.
- Leaned over a table to read what's written in the newspaper there, just to have our entire avatar locked in place by VRChat's mechanisms until we move out of the collision. (Related feature request in a link: https://vrchat.canny.io/vrchat-ik-20/p/stop-locking-avatars-in-place-when-players-walk-through-walls )
Now, while 1 & 3 is mostly caused by the furniture colliders that most world creators unnecessarily leave on by default and sometimes leave no option to toggle them off, i believe that it's on the VRC's side to make player's collision box placed in the location that most of his/her body is located.
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Wekati
The ability to change between current Head, Hip and feet would be perfect. If it were averaged between get it would likely cause the avatar to clip below the floor when raising a foot in FBT. Individual feet would be incredibly immersive, as you could 'step up' onto beds, chairs, couches and stairs however I imagine it to be quite a challenge to accomplish.
ZenithVal
Using the hip would fix some issues but not all of them; I think it'd be great if it was actually the feet or a mix between them and the hip.
Selrac
ZenithVal: The median of the feet would likely be the most accurate for "falling" off ledges since that's where your center of mass is over (I believe). I think the Hip is better because that is where most of the body is that will collide with stuff and avoids the issue of tables with box colliders to the floor.
For example leaning over the table in real life I would rest my weight on the table with my arms, however in the game I have to move my feet forward into the collider to avoid falling over so at least in that case the hip works better. Also its a simple check against hip location.