Full body captures pedaling corrections for the soles of the feet and the ground.
The captured foot is now on the floor. If you don't use the ovr, you tend to be unsteady on the ground. When you tiptoe, you'll be across the floor.
I want to add a virtual ground function on the player side, so that the player can choose whether to enable/adjust the ground height (if the map ground is uneven, it will be corrected according to the height set by the player). Make the feet better contact with the ground.