Direction in which the eye tracks during 3-point tracking
complete
m
masyu_cat
The pupil movement behavior is different between conventional IK and 2.0 IK.
With IK 2.0, if the head is close to the ground (like in a prone position), the pupils will try to look upwards, and this cannot be disabled. If you revert to traditional IK, you will be able to face the front correctly.
I know there are few users like me who are active close to the ground, but I hope this can be improved so that I can face the front.
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Tupper - VRChat Head of Community
complete
Kung
in progress
Please try this again in build 11711
Kung
tracked