[11922] [BetaIK] Feet IK targets previous still position for a second after jump
NotAKidoS
Avatar will have foot IK target previous still position when you land. LegacyIK does not have this issue, only BetaIK. Desktop and VR (no fbt).
Continuing movement after landing prevents the issue.
Pretty much this canny but in reverse: (which has been fixed for a while)
nakos
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NotAKidoS
this is now fixed with the changes made to auto footstep