[11748] locomotion transitions are broken (again)
AuroraNemoia
the title is on the tin. as tested by me and Kung, the 3-point and desktop IK uses the previous position as the origin of transition animations during locomotion.
This happens on both AV2 and AV3 avatars, on the Beta IK, not legacy.
Video of it happening
Relevant Discord conversation in the IK 2.0 beta channel https://discord.com/channels/189511567539306508/946881839400882196/966616634406105119
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Kung
Still has a known issue in legacy mode, but this should be fixed for non-legacy as of build 11922
ni1chigo2115
I noticed this problem when I was editing my avatar...oh well, it's only an IKBeta problem...
This problem tends to be more pronounced when jumping.
I went to the trouble of preparing a special countermeasure for this problem, which is to turn off the tracking for a moment at the moment of landing and then turn it back on again.