[3.5.0-beta 1] Avatar Upload Crashes Unity On Linux & Apple Silicon
MisutaaAsriel
When attempting to upload an avatar using the Apple Silicon native build of Unity 2022.3.6f1, the editor hard-crashes just after the packaging phase (when the SDK usually takes over and displays progress, after shaders are compiled and stripped, and scripts are compiled, and everything is bundled).
Editor Log reports:
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Native Crash Reporting
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Got a segv while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application.
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Current Additional Packages:
- Poiyomi (latest)
- Gesture Emulator (latest)
- AV3 Emulator (latest)
- VRCFury (latest)
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ミツアミめがね
My crash as well seems to be due to the shader.
It's identified as a bug in Unity 2022.3.6f1, but it's possible to work around it.
ミツアミめがね
Note this is also reported to happen on Windows, though not with base lilToon, but custom shaders based on lilToon.
MisutaaAsriel
My issue was related to a dependency of Poiyomi.
However, crashing on Linux has been observed by others, so there is still relevance to this report.