U#'s [DefaultExecutionOrder] is ignored in persistence-beta client
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みみー/Mimy
I am using Udonsharp's [DefaultExecutionOrder] to create a gimmick that controls the initialization order between Udonsharp.
It has been working as expected so far with the live client.
If I switch only the VRchat client from live to persistence-beta without changing anything in the world, the Udonsharp will not be executed in the expected order, the initialization will fail and the gimmick will not work.
Sorry, this is not the minimum configuration, but I can confirm that switching clients will not allow you to “get into” the gimmick you have in place.
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