The CyanClimbing prefab teleports players 3 times per frame to properly calculate player base location without other bugs*. This works on live for both Desktop and VR. This does not work in open beta for VR only.
This is specifically a Teleport Player issue. Modifying the CyanClimbing prefab to only teleport 2 times instead of 3 works properly for VR.
* Other bug that is also in live is that calling TeleportPlayer with align room false 2 times per frame causes the player to rotate which can be sickening.