Please consider just not having Bounds Size in the calculation any more, it's already effectively unrestricted because it's set to Medium. Also on Quest, this likely means anyone who wants to use a Trail Renderer will simply be force hidden ("Very Poor") due to bounds issues. Unless you're actually at 0,0,0 or very near those coordinates on the Map. Then your bounds will be within limits.
It really makes no sense because with the Trail Renderer off and time set to 0 (and even with the component off) it counts your distance to 0,0,0 on the map. Even if you didn't spawn there, even if 0,0,0 is unreachable (spawn can be anywhere) on the World Map you're on.
TL;DR Just remove Bounds from the calculation or Trail Renderers will mark every avatar on Quest as Very Poor 99% of the time, and on PC they will be capped at "Medium" as that is the new low for PC avatars with otherwise "Very Poor" bounds.