Impostor Now Generating With A Broken Neck
available in future release
Viva Meccanica
Recent generations of my avi impostor have the head offset to one side that did not previously happen.
This model has a gimmick where it can remove its head by constraining the bone to the left hand, and it _looks_ like the impostor is being generated with that constraint at half weight even though it's _never_ set to half weight in unity.
(the floating discs are a different unrelated older issue)
Images in order
Broken impostor
Model the broken impostor is generating from
Older functional impostor on a similar model
Model that older impostor was generated from
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Truce
Viva Meccanica Avatars like this are really helpful for us as test cases. Can you share the ID here? If you're not comfortable with that, would you open a support ticket mentioning this post and ask the agent to forward it to the engineers working on impostors? Thanks!
Viva Meccanica
Truce, Sure no problem. The version with the broken impostor is here <resolved>
The version with the older, unbroken impostor (which might break if regenerated) is here <resolved>
Aside from some proportional stuff they're the same personal model. I've also included the constraint settings that are doing this as a picture (again nothing looks wrong on the actual model or in unity, it's just the impostor)
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Truce
Viva Meccanica: The fix for this issue has just gone out in version 1.4.7. I regenerated the avatar above and it looks great!
Viva Meccanica
looking absolutely capitated :+1: