Impostor has lower body duplicated
complete
Tran Fox
The impostor for my avatar seemingly generates with an extra lower body (unrigged body mesh?) attached to it, no such mesh exists in the editor.
I will also note that I'm using both VRCFury and d4rkAvatarOptimizer (but it looks fine on the non-impostor version so I'm not quite sure what's going on here)
Avatar ID: avtr_bae0cbe0-847c-4e3b-ad39-dad5be7b8503
Log In
Truce
complete
This post was marked as
available in future release
Truce
Tran Fox It seems that this avatar might be slightly misconfigured? When Animator.GetBoneTransform(HumanBodyBones.Hips) is called on its Animator, it returns the "Armature" transform instead of "Hips". Can you double-check the Avatar object on your end?
Tran Fox
Truce Yep can confirm that the humanoid hips were attached to "Armature" instead of the correct hip bone ("Hips"), setting it correctly and generating the impostor fixes the issue. Feel free to close this!
Truce
Tran Fox: Great to hear it's working for you now. Thanks for the report!
StormRel
tracked