Objects merged into the armature and some bones show up very weird in the "Attached To" gizmo
jangxx
I think it's very cool that you can attach accessories to _any_ GameObject in the armature hierarchy, but the gizmo to select which bone to attach it to seems to do some strange things.
The first screenshot is of a finger bone which apparently stretches to the avatar root and the second one is of an object which is merged into the RightHand bone but the gizmo also draws a line from the avatar root going to its position.
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