I tested SpeedRun asset https://shatoo.booth.pm/items/2205089 in my test world and found a bug SpeedRun doesn't work in open-beta.
This asset switches the movement speed by double-tapping the joystick on the left controller. (or double-tap 'W' key (in Desktop mode))
Maybe the joystick touch detection is not working in Unity2022.
The same problem occurred with the SDK2 assets(https://shatoo.booth.pm/items/1771130).
This asset uses Input.GetKeyDown(KeyCode.JoystickButton16) and Input.GetKeyUp(KeyCode.JoystickButton16) to detect joystick taps.