Certain Worlds Missing Some Ambient Audio
Salbug
In the Steam Audio Beta, some worlds are missing audio that plays correctly on the live branch. For example, the world linked below includes wind‑howl ambient audio in every branch still using ONSP—but when you load it in the Steam Audio Beta, the wind audio is gone.
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RuneFox237
I think there's a pretty good chance that it's caused by the VRC Spatial Audio component for that audio having gain set to 0 or lower. I just confirmed that this bug I found that affects avatars also affects audio sources in worlds.